Access
of Evil
Paul Anderson spins an enjoyable origin yarn for
the frightening games.
In the original Resident Evil video game --
named Biohazard in its Japanese incarnation -- a brash young American
infiltrates a large manor house in the country, only to find it inhabited by
terrifying, soulless zombies. But since
It
would seem that to do so would be a tiresome exercise: The beauty of the games,
and the first one in particular, is in the way the story slowly unfolds,
throwing players into a situation and forcing them to gradually glean the tale
from bits and pieces of information obtained by gathering evidence and solving
puzzles, all the while dodging zombies and various other nasty creatures. When
the movie opens with text, read aloud for the illiterate, baldly spelling out
the fact that a corrupt supercorporation named Umbrella is secretly involved in
viral warfare, it seems as though writer-director Paul W.S. Anderson (Mortal
Kombat; middle initials recently added so he won't be confused with the Magnolia
director) is looking to club us over the head with an obvious, linear setup.
Thankfully,
To
reveal too many plot specifics would spoil the fun, as the slow-reveal style of
the game is imitated well. Suffice it to say that before long, Alice, along
with a local police officer, is dragged alongside a team of high-tech commandos
led by Colin Salmon (M's chief of staff in the last two Bond movies) into a
compound 800 feet below ground known as the Hive. A laboratory formerly run by
the Umbrella corporation, the Hive has recently been shut down by its
HAL-9000-esque computer, Red Queen, that appears to have killed all inside
(Alice, underground, Red Queen...get the tedious Lewis Carroll metaphor yet?).
Just to make matters scarier, the Red Queen inexplicably talks with the voice
of a six-year-old English girl.
And
yes, indeed there are zombies, though the film's TV spots seem very cagey about
revealing that fact, despite their being the defining characteristic of the
well-known games. To make things even worse for the characters, none of them
appears ever to have seen a George Romero movie, so it takes them more than
half the movie to figure out that you have to shoot zombies in the head (not
the case in the game, but ah, well). Other unpleasant critters are lurking as
well, including zombie Dobermans and one of the game's more grotesque
creations, a mutant from the second game transcribed to the screen with
absolute faithfulness. Gamers will also appreciate a reference to the creation
of another familiar monster near movie's end, along with several references to
the original title of Biohazard, the trademark image of an eye opening, and the
setting in the hills beside the fictional Raccoon City. No green herbs or
typewriter ribbons, though.
To
clear up the longtime negative buzz surrounding this film, created in part by
Web geek Harry Knowles and his irrational dislike of director Anderson: No,
this movie is not a PG-13. Yes, there's gore, and no, it's not primarily
digital, although CG is used, as in A.I., to digitally delete chunks of
peoples' faces. And yes, this movie is faithful to its source -- even
Anderson's mise-en-scène in every shot looks like a painstaking recreation of
the game's scenarios. To say it's the best video-game adaptation yet isn't
much, as even lowbrow pleasures like Lara Croft: Tomb Raider get spit on
by folks who seemed determined to dislike them from the get-go, but Anderson's
done a bang-up job. Yeah, we'd all have liked to see George Romero direct it
(he was the first choice, until Capcom rejected his script), but considering
that that didn't happen, things worked out pretty well.
And the movie is cheesy in parts, but then so
was the game, notorious in its English dub for poor voice-acting and
translation ("Jill? Wesker? Hmmmm...I wonder what happened to Jill and
Wesker?"). The banner of such cheesiness is carried herein by Eric Mabius
(The Crow: Salvation), saddled with the anime-like hairdo of game
protagonist Chris Redfield and forced to badly deliver such lines as
"Corporations like Umbrella think they're above the law...but they're
not!" Michelle Rodriguez is better, doing her standard
girl-who-kicks-ass shtick, but augmenting it by suffering from zombie-bite
sickness most of the film. Star Jovovich isn't at her best, but that's mainly
because her character is required to be in shock most of the movie, except when
she remembers that she's a Charlie's Angel, or happily sheds clothing to
maintain that R-rating. Frankly, most of us can live with that.