Toying With Torture
Clive
Barker wants to play with you.
Camille pointed the way over a carpet of corpses to a dank corner
of the immense chamber, where Talisac awaited them.
He looked, to the Generals'
astonished eyes, like one of his own victims; a terrible, implausible
experiment in the extremes to which a human carcass might be put.
He hung by his mouth from a
device whose purpose was beyond the Generals' comprehension, his mouth hooked
up, as though he were a fish. In his perversity, or his genius, or both, he had
created some kind of external womb for himself. A semi-translucent bag hung
from the lower portion of his abdomen, down between his spidery legs. There was
life inside.
Such visions of horror are
nothing new for novelist, film director and painter Clive Barker, whose Hellraiser
films (six and counting) have probably done more to bring sadomasochism to
mainstream America than any other work of popular culture in recent memory. But
it's one thing to write detailed descriptions of mutilation in a horror novel,
a comic book or even an R-rated film. The particular vision of horror that
Barker writes about above, on the other hand, is a toy.
Yes, starting as early as next
week, Talisac and five similarly gruesome characters could be arriving at your
local independent toy or comic book store, and perhaps even at record and
specialty book retailers as well, in an action figure line officially known as
"Clive Barker's Tortured Souls: Animae Damnatae." And when you buy
Scythe Meister, an assassin with his facial skin flayed, stretched out and held
to a steel halo with nails; or Lucidique, a seductive female with large piercings
in places you don't want to even think about; or any of the other, equally
disturbing characters, you also get a new piece of Barker fiction, a short
story ranging from 1,300 to 3,100 words. Collect all six, and the stories form
a longer narrative that will not see publication anywhere else (it's officially
described as a "pamphlet" so as not to infringe on Barker's major
publishing deals, but it's closer to a novella). Similarly, the packaging from
all six can be combined to form a large image that you might not feel safe with
in the dark.
Though action figures have been
heading in more graphic directions for at least five years now, thanks to both
improved sculpting techniques and a growing specialty market among young adults,
Barker's figures set a new standard for gore. And he's very happy about that,
stating that his goal is to create "images" that really grab hold of
people. "Leave them with an impression, leave them with something they
couldn't get anywhere else," he says. "I like messing with people's
minds. Intensity messes with people's minds."
His partner in this enterprise
is Todd McFarlane, the renegade comic book publisher whose eponymous company
will release the toys (and has also made figures based on The Texas Chainsaw
Massacre and Species, among others). McFarlane's goal with the
Barker line was similar to the author's: "We tried to make the most
evocative, disturbing toys we could," he tells New Times.
Mainstream retailers like Toys "R" Us have shied away from the gorier
McFarlane products in the past, and are highly unlikely to stock these -- which
only makes them more collectible and brings more business into specialty stores
that have no qualms about such things.
McFarlane's initial contact with
Barker came several years ago, when he hoped to get the license for a series of
figures based on Barker's seminal first Hellraiser film. That $900,000
movie, directed by Barker himself and followed by sequels of ever-decreasing
author input, put lead monster Pinhead -- a sadomasochistic, supernatural
torturer with his face carved into a checkerboard and nails inserted at every
corner -- into the pantheon of popular horror imagery alongside Friday the
13th's Jason and A Nightmare on Elm Street's Freddy Krueger. A
Pinhead toy might seem like a natural, but in 1987, when the character first
appeared, no one involved with the film even conceived of the idea that anyone
might want to see it in toy form. "So the contract doesn't actually
specify who owns this merchandise," says Barker, "and so nobody's
been able to define who can sell it to Todd," though he's certain that
little plastic Pinheads will eventually exist, once all the paperwork has
settled.
Barker and McFarlane were too
alike in sensibility -- they share a love of the gruesome and a desire to push
boundaries -- not to work together someday, so some sort of collaboration was
inevitable. And thus, working from Barker's six-page description, McFarlane and
his design team created the Tortured Souls (who look not unlike Hellraiser's
Pinhead and his cohorts, the similarly pierced and scarred Cenobites), then let
Barker tweak the designs until he was satisfied. Only then did Barker come to
the conclusion that to be truly effective, the characters needed a back story.
And so he tells the tale of a mythical ancient city called Primordium, which he
describes as "a place of darkness, just darkness, moral darkness,
depravity." The desert outside the city is haunted by a godlike being
named Agonistes, who gives wronged victims of the depravity a chance to gain
revenge by turning them into Tortured Souls. It's basically Hellraiser
meets The Crow, and should please fans of both. And if you like the
story, there's even better news: Both Barker and McFarlane now claim that a
Tortured Souls movie is "more than a possibility."
Barker is like a proud parent as
he thoroughly examines the first Tortured Souls prototype, shipped straight
from McFarlane Toys' headquarters in Tempe, Arizona. It's a character called Mongroid,
who resembles a nude man walking backward on all fours, decked in bloody hooks
and chains, with a massive bite wound where genitalia should be and a large
gaping orifice in his chest that resembles nothing so much as Freud's vagina
dentata. "I think this is like the first time Hieronymous Bosch might have
designed a toy, and I think it's neat, in its weird sort of twisted way,"
he says. "They're beautiful things, I mean, they're really elaborate,
baroque sort of creations." So satisfied is he that he's already starting
to think in terms of future collaborations, including a return to Primordium if
those creations sell well.
The figures, which McFarlane
refers to as "quasi-niche mass toys," beg the question: Is there
anything left that you can't do in an action figure line? The toymaker, despite
his express affection for "gore, entrails and blood," still has one
or two taboos: "I don't know that I'd ever do a nude figure, or a sound
chip with out-and-out cursing," he says, adding the qualifier that if said
cursing were from, for instance, a miniature rendition of the drill instructor
from Full Metal Jacket (which will indeed be a 12-inch talking doll
later this year, but not from McFarlane), a profane sound effect might be
appropriate. And one of his mass-marketed creations, based on Adam Sandler's Little
Nicky, uttered the phrase "You love acting, I love pissing,"
while his Austin Powers model, clad in nothing but underwear, would ask
consumers, at the touch of a button, if he made them horny.
Hellraiser aside, Barker is best known as a
novelist. Toy buyers are not always known for their literacy, so the idea of
giving them something to read -- especially since many of them won't even open
the packages to get to the text inside, preferring to keep it "mint in
box" for greater collectible value -- is an odd marketing device. He's
hoping, however, that those who know him only as a writer will also appreciate
the toys. "It's going to be a test," Barker says. "My fan base
and Todd's fan base overlap, [but] the people who like the big fancy novels, I
think we're going to have to educate them a little bit." In other words,
while those who like epic chronicles of fantastic worlds like The Great and
Secret Show may not be aware that similar imagery is now appearing on toy
shelves, they might be interested once they do find out, especially since it's
the only way to get the newest piece of Clive Barker fiction -- and you have to
buy them all for the complete story, though each section can technically stand
alone. When read as a whole in the right order, he says, "the stories are
about how a group of individuals fall in love and find redemption in this dark
place. It's actually, in a weird way, rather optimistic."
They seemed to be hybrids;
one third human, one third metallic, one third the no man's land between flesh
and devices made to strip it and slash it and scour it. They bled as they rose
from their nuptial sheets; but smiled, kissing one another's wounds as though
they were inconsequential, as though these flaps and sores and gougings were
proof of devotion.
When one can find beauty in
images of such pain, it's hard to imagine anything being scary anymore.
But there is a movie Barker consistently cites as the scariest he's ever seen: Pinocchio,
with its visions of children being turned into donkeys and beaten. Seems the
master of darkness is an avowed Disney fan; he cites Fantasia as one of
his all-time favorite films ("It takes my imagination and just blows it
right over"). So perhaps it shouldn't be as much of a surprise as it is
that Barker, in addition to overseeing a $40 million Warner Bros. movie based
on his book The Damnation Game, is in the midst of a massive
collaborative undertaking with Disney. Called Abarat, it is set to
involve 400 original Barker paintings, four books, at least one movie, a
theme-park ride and yes, more toys. "They'll be very different from
these," he promises.
In other words, they'll actually
be safe for kids to look at and play with. Some would argue that all toys
should be so. Not Barker, who says of the Tortured Souls, "I think the
question is where these things belong: They don't belong in a six-year-old's
hands, and I think that's very plain. They're toys for adults, really." He
labels them as "PG-13," which indicates a very generous assessment of
the PG-13 movie rating, one none of the Hellraiser movies has ever been
tame enough to attain.
Since 1996, McFarlane Toys has
labeled most of its figures as suitable for ages 13 and older. But while video
games, movies and, to a lesser extent, comic books and CDs have ratings, no one
has yet thought of applying a uniform system to toys. If any line could provoke
talk of such a code, Tortured Souls is the one. Buy 'em while you can.